Parenting isn’t easy, especially when your kids don’t respond to conventional tactics. But Meghan Flaherty has a trick up her gauntlet: a lifelong love of fantasy and role-playing games. To the dungeon—and a quest to unlock her eight-year-old’s sense of self!
I look around the table at these kids and at the teenagers and noobs at this suburban shopping center bookstore. Maybe some of them get bullied. Maybe some of them can pass as cool. But there is something pure in their expressions, something that has come alive here when they sat down with their juice and crisps and fellow traveling adventurers. They’ve pulled on the imaginary mask of character, right here in the Waterstones café, under the fluorescent lights, with parents lurking in the shelves, and they are free. It is as if, at first dice roll, they stepped into their truest selves. If only for two hours on a school night.
More stories about Dungeons & Dragons
Shall We Play a Game?
“Historian Jon Peterson traces the route from Prussian military headquarters to Gary Gygax’s basement.”
When Wizards and Orcs Came to Death Row
“’I’m in,’ Wardlow said. And so Arthaxx, his character, opened his eyes.”
Dungeons & Dragons’ Epic Quest to Finally Make Money
“Can Hasbro overcome 50 years of D&D business disasters without enraging its fan base?”
