An interview with graphic novelist Daniel Clowes about his new book, Patience, and several decades of comics craft.
Jessica Gross | Longreads | March 2016 | 20 minutes (5,074 words)
In 1989, Daniel Clowes started a comic-book series called Eightball. Instead of lauded superheroes following traditional plotlines, his comics often featured oddballs, meandering or dreamlike sequences, and an acerbic wit. At the time, it felt like he was writing into the abyss.
Since then, Clowes has become one of the most famous cartoonists in the world. Eightball was the original home to what became the standalone graphic novels The Death-Ray, Like a Velvet Glove Cast in Iron, and Ghost World, among others. Ghost World was adapted into a feature film in 2001 (Clowes collaborated on the screenplay); his graphic novel Wilson will have the same fate. Eightball itself was republished in a slipcase edition last year. This is a wildly abridged history, and I haven’t even mentioned the awards.
Clowes’s new work is his most ambitious to date: the graphic novel Patience, a huge gorgeous slab of a book with drawings so sumptuous and vibrant I wanted to plaster them all over my walls. The book opens on Jack and his wife Patience learning they’re going to have a kid, shortly after which a wrenching turn sends Jack on a tumultuous trip back and forth in time. We spoke by phone about Patience, dreams, teen-speak, and when Clowes gets his best ideas: when he’s really bored.Continue reading “‘My Model for Writing Fiction Is to Replicate the Feeling of a Dream’”