“While the crossword remains a word game mainstay, what’s appropriate has changed with the times.”
Kotaku
Deeper Than Pixels: A Reading List on Video Games
Five longreads on the culture and creativity that games have spawned.
Editor’s Roundtable: Gossip, Dirt, and Reality (Podcast)
Longreads editors discuss stories in Esquire, The New York Times Magazine, ESPN, Kotaku, and The Globe and Mail.
The Top 5 Longreads of the Week
This week, we’re sharing stories from James Carroll, Cecilia D’Anastasio, Ben Steverman, Eva Holland, and Ian Brown.
Blueprints & Buildings: Four Stories About Architecture
Four stories about architecture and design: the Urban Death Project, the materials we use to build, designing for the blind, and creating spaces in video games.
Blueprints & Buildings: Four Stories About Architecture
Four stories about architecture and design: the Urban Death Project, the materials we use to build, designing for the blind, and creating spaces in video games.
The Culture of Video Games: A Reading List
Videogames fascinate me. I’m not very good at the majority I’ve tried to play, but, like kickball and baking, I still play, because they’re fun, and I don’t have to be good at everything. (Except Pac-Man World 2 for PS2. I rule that. Especially the ice-skating levels.) Friends have helped me play Bioshock Infinite and introduced […]
The Culture of Video Games: A Reading List
Videogames fascinate me. I’m not very good at the majority I’ve tried to play, but, like kickball and baking, I still play, because they’re fun, and I don’t have to be good at everything. (Except Pac-Man World 2 for PS2. I rule that. Especially the ice-skating levels.) Friends have helped me play Bioshock Infinite and introduced […]