“Most school children have a Chromebook, and every day, it’s a war between kids, teachers, and the developers trying to entertain bored students.”
“How Atari created the world’s most famous video game.”
“While much of the e-sports industry struggles after billions in investments, Chess.com has gone in the opposite direction.”
“I believe in redemption in the same way that I believe in heaven: I feel required to.”
The porn trilogy for Nintendos. Atari games from the 1980s. Pristine nostalgia, potentially worth millions, all went missing one night: The contents of that safe had taken him nearly 30 years to acquire, a few titles only a handful of people had ever seen. The safe itself he’d bought secondhand from a local real estate […]
You made a fool of the words “feminine” and “masculine” — you were neither, you were both.
“Like many talented programmers at the time, he preferred to disappear into a fugue of coding and return with a gleaming piece of software.”
Five longreads on the culture and creativity that games have spawned.
After a year of loss and grief, Madison Marquer signed up to lead a team of gamers at a community college in Cheyenne, Wyoming. Brendan I. Koerner chronicles the journey. By early 2021, Walsh had gathered ample evidence to prove that esports could bring in as many as 20 student-athletes per year and boost the […]
“Renegade developers co-opted this controversial video game’s source code to build a complex alternate universe where breaking character is the cardinal sin. Millions tune in to watch.”